I’m far more inclined to trust the word of a producer (Anfossi) on how the difficulty levels are implemented in-game than a mysterious marketing director. However, the PC Gamer piece curiously refers to the original interviewee as ‘Matt Birch’ instead of Sebastien Bich. There’s no adaptation of the difficulty at all, we don’t have anything like that.”įairly cut and dried, it appears. “We have three difficulty settings: Easy, Normal and Hard. “That person was either drunk or doesn’t work here,” Anfossi is quoted as saying. Now, a teaser for a forthcoming PC Gamer feature claims that producer David Anfossi has refuted those previous statements. When asked about difficulty levels in the title, Bich said “It’s one difficulty to rule them all” and followed up with the statement that “ scales based on how much experience points you have, and how you level up within the game.” A forthcoming magazine feature about Deus Ex: Human Revolution seeks to clarify details of difficulty levels in the game, but may have confused the issue further.īack in October 2010, Games.On.Net ran an interview with someone they credited as ‘Sebastien Bich’ a marketing and communications director for the game.
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